![]() Use it often, and hopefully, use it aggressively. Power Slide is a straightforward ability that’s an essential tool for how to play Sojourn in Overwatch 2. This is very useful if you’re getting dived or flanked. You can even slide backward and away from your crosshair if you need a reliable getaway. These aggressive plays will immensely pay off if you can score a clean headshot to their supports. If you’re confident in your abilities, you can slip away from the heat of the fight to flank the backline. Too many players underestimate Sojourn’s ability to score a fast elimination, so you should take advantage of that. Use Power Slide often to reposition into the higher ground to threaten the enemy team. Once you’re used to Sojourn’s jump, you’ll score much more eliminations with this ability and your powerful secondary fire. The ability is also excellent to bypass the frontline and quickly take down the more fragile backline. Use Power Slide if you need a better angle to cut off enemies with Disruptor Shot. For one thing, being able to jump on command lets you aim your abilities with precision. Power Slide is a useful repositioning tool that synergizes well with Sojourn’s kit. Then, you can cancel it at any time with a jump to launch yourself high into the air. ![]() It comes in two parts: first, you can press crouch while walking to transition into a fast-moving slide. ![]() Power Slide is Sojourn’s movement ability. If you want to know how to play Sojourn in Overwatch 2, dedicate some time to using the various aim trainers in custom matches or even third-party games. Sojourn’s effectiveness heavily relies on your precision and game awareness. ![]() So you can’t just charge up and find an off-angle to surprise your opponents. Lastly, her charges decay after a few seconds without hitting anything. It’s best to think of your primary fire how the same way Widowmaker players think of charging their shot. However, it’s much more important to land a critical hit with the secondary fire. Since her primary fire is projectile and her secondary fire is hitscan, her two aim types might throw off players. Additionally, Sojourn can earn her secondary fire by attacking barriers. Railgun’s secondary fire is the core of Sojourn’s damage, and it’s crucial to earn it fast and connect it often. A fully charged headshot is enough to kill most of the cast, so it’s vital to take your time to get a clean shot. When fully charged, it deals 130 damage to the body and 260 on a headshot. She can release a high damaging shot that uses up your current energy at any point. Hitting any enemy target with Railgun’s primary fire will start to fill her secondary fire. However, it will start to spread out when firing for extended periods. Her primary weapon is pinpoint accurate if fired in short bursts. It holds 45 ammo per clip and deals around 9 damage per hit. Railgun is Sojourn’s primary weapon that shoots energy projectiles. She wears a dark suit with white plating under a beige coat with the maple leaf logo on both shoulders.Sojourn Gameplay Sojourn Abilities Railgun Half of her body appears to be somewhat prosthetic. Sojourn is a Canadian woman with dark skin and white drills tied into a ponytail. One year after the Overwatch Recall initiation, Sojourn rejoins the team as a captain again. In the operation, she supported the team via radio, and they successfully apprehended him. She assigned Tracer to lead a strike team of Mercy, Winston, and Genji in the mission to track Maximilien. She soothed Jack's anxieties about sending the strike team out after an in-field incident with Reinhardt, and she believed that Jack would agree with her that Tracer has grown as a leader since the King's Row Uprising. Six years prior to the current events, after Overwatch struggled to arrest Doomfist following the King's Row Uprising, Sojourn suggested to Strike-Commander Jack Morrison that the organization change tactics by instead arresting Doomfist's accountant, Maximilien. Sojourn was an Overwatch Captain before the events leading to the organization’s disbandment.
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